gidigames

Victor Dibia wrote a triad of simple board games two years ago. Together, they were called Gidigames, and are available on the Google Play store.

On the first of January, Victor uploaded the source code to Github and made it opensource under an MIT license, allowing anyone to do pretty much anything they want with Gidigames.

Victor hopes that aspiring game developers will find his code useful and help them understand game development principles, animation calculations, memory management, user interface design, scaling, improvisation and more, having himself learnt these things by reading source code.

victor dibia

Victor Dibia

 

“There is likely to be serious spaghetti code there, and an unfortunate lack of commenting”, Victor warns of the Gidigames package in a blog post. But he goes on to promise improvements on the game from time to time.

And for good measure, he provides detailed tutorials on how to use cocos2D, the Android game engine he used to build his games — popular games like Angry Birds and Cut The Rope were built with a java derivative of the engine.

The titles games in the Gidigames bundle are Lexis, a [fruit ninja concept] local language learning game enables players learn youruba, ibo, hausa words by slashing at the correct English translation of the highlighted words; Puzzlemania, picture and letter slider puzzles; and Tic-Tac-Toe, which just like the popular physical game it emulates might also be called X’s and O’s, noughts and crosses, etcetera.

Victor’s gesture admits him into the community of African opensource developers, a growing community which is mostly resident on Github, the world’s largest repository of software.

“I am hoping brave young developers will be courageous enough to take make spinoffs, make ripoffs, make tutorials, and share their achievements. This way, I feel successful too”.

Bankole Oluwafemi Author

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